…maybe. The words of the great philosopher Louis L’amour come to mind: There will come a time when you believe everything is finished; that will be the beginning. This is our last assignment so this series will end; and I likely won’t be using this particular platform to blog, so that is the end of […]Read more "So Now It Ends…"
For my fourth blog post I will mention a few basic tip for mobile design. This post will be unlike my usual logorrhea affliction because I left my original post at home, and really don’t want to head all the way back to grab it because that means having to comfort a neurotic toy poodle […]Read more "Mobile Tip Design"
Any sufficiently advanced technology is indistinguishable from magic.–Arthur C. Clarke For blog post 3, we’ve been asked to discuss where we think mobile tech will head in the future. That’s pretty open-ended. As a bonus, I’ve added some “Life Tips” to this post–I just know you can’t wait to hear my advice (btw, I refuse […]Read more "Where We’re Going, We Don’t Need Roads"
Google “gamification of education”, which is different from “game-based education” as people in these fields take pains to point out, and you are overwhelmed with choices from nifty infographics to the ubiquituous wiki page to scholarly articles from Behavioral Scientists. In a nutshell, gamification is the use of game design elements in non-game contexts, such […]Read more "Gamification of Education"
This blog is part of a class assignment for the Mobile Application and Development (MAD) program, looking at the impact of apps and web design on the world….well, at least in my corner of the world…with our first post being something to introduce ourselves, which I eventually get round to (talk about burying the lede). […]Read more "Hello MAD MAD MAD MAD world!"